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They are "compendiums" for a reason - they are optional rules - all the good stuff was included in the appendix of the 3rd edition revised basic set. After eight printings of the GURPS Basic Set, Third Edition, youd think we had it just about right.Well, yes. Also which books do I have that need possibly a newer edition Also what. Now to update to the 3rd edition what books am I going to need what is recommended to get for the core rules. use all rules included by default) you will probably scare away any new players. The decision is made that Gurps is going to be one of the few games systems I am going to keep and expand on. I don't recommend the compendiums - they are not well balanced, play tested or very playable and if you use them as "core" rules (i.e. That should cover fantasy, horror, post appocalyptic and contemporary settings without having to buy anthing. The ideas in GURPS Vehicles Expansion 1can be used with any roleplaying system. You already have magic, horror, autoduel and high tech. GURPS Basic Set,Third Edition, Revisedand GURPS Vehicles, Second Edition,are required to use this supplement in a GURPS campaign. Which books you need beyond lite/basic depend heavily upon what type of game you want to run. You can get the necessary rules from any flavor of 3rd Ed. ranged weapon rules are probably easier to use. In the combat rules I think they only added a unified range table/snap shot numbers and added the retreat option to active defenses and replaced the stop thrust with the wait manuever. GURPS hasn't changed too much since its first edition.
Gurps 3rd edition body hit chart for free#
Short answer: the only thing you really need is GURPS: lite which you can download for free from.